How To Play Doom Dota 2

4) There are 2 builds for doom that I personally like. Phase/Aghs/Shadowblade/Refresher doom (where you just ult someone and rush them down), and aura doom. Aura doom generally picks up vlad's, pipe, ac, etc. 5) Try and learn who you need to be ulting, and when. Your ult is on a long cooldown, and wasting it can cost you the game.

  1. Dota 2 Doom Build
  2. How To Play Doom Dota 2 Wiki
  3. How To Play Doom Dota 2 Hack
HERO INTRODUCTION
The mighty Doom Bringer is a versatile and dangerous foe. His offensive spells are very damaging. LVL? Death allows him to pick off heroes at range, and deals extra damage against heroes of certain levels. The dreaded Doom is one of the most feared spells in the game, and with good reason. Not only does it deal massive damage over time to its target, it also silences them completely for its duration. Although the Doom Bringer is no pushover in physical combat, he lacks any dedicated fighting abilities. Instead, he relies on Devour to feed his appetite for powerful items, and buffs his movement and attack speed with Scorched Earth. With his good income, strong damage spells, and the ability to effectively knock a single enemy hero out of a fight, the Doom Bringer is a formidable opponent in any matchup.
Lucifer - The Doom Bringer
Range: 150 | Move Speed: 290
Primary: STR
Str: 26 + 3.2 | Agi: 11 + 0.9 | Int: 13 + 2.1
Damage: 53 – 69 | HP: 644 | Mana: 169
HP Regen: 1.03 | Mana Regen: 0.53
Attack Speed: 0.65 | Armor: 0
  1. Do not bother to learn how to play mechanically hard heroes. Dota 2 is a very balanced game. Every hero can be very useful in the game, doesn’t matter how hard or simple it is. Pick heroes with point-target or unit-target abilities, such as Vengeful Spirit, Lich, Viper or Crystal Maiden. Play simple combinations with your friend.
  2. Doom (DotA) Doom (DotA 2) This article is a disambiguation page for Doom. The following is a list of links to pages that might share the same title.
Devour (E)
Swallows an enemy unit for a short period of time, digesting it and dealing 20 damage per second. Each level decreases the cooldown and mana cost and gives bonus gold when the devoured unit is killed.
Gains the abilities of the target neutral creep has until you devour another creep with abilities to replace it.
cast range 300
Level 1 - Gives 40 bonus gold, can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 2.
Level 2 - Gives 60 bonus gold, can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 4.
Level 3 - Gives 80 bonus gold, and can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 5.
Level 4 - Gives 100 bonus gold, and can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 6.
• Everytime Lucifer devours a unit a bar is shown above his head showing the progress of the devouring process.
• If a neutral creep is targeted, you gain its abilities until you replace them with another creep's abilities.
Mana Cost: 60
Cooldown: 60/55/50/45
Scorched Earth (T)
Blankets the ground in flames, damaging enemies and healing the Doombringer. Also increases Lucy's movement speed by 16%. AOE: 600
Level 1 - Heals/Deals 12 damage per second. Lasts 8 seconds.
Level 2 - Heals/Deals 16 damage per second. Lasts 10 seconds.
Level 3 - Heals/Deals 20 damage per second. Lasts 12 seconds.
Level 4 - Heals/Deals 24 damage per second. Lasts 14 seconds.
• The flames follow Doombringer for the duration of the ability.
Mana Cost: 60/65/70/75
Cooldown: 60/55/50/45 Seconds
LVL? Death (V)
Dissipates a piece of a target's soul. Deals 250 bonus damage if the target's level is a multiple of a specific number or 25. Can only cast on enemy heroes.
Level 1 - Deals 100 damage, 6 multiplier.
Level 2 - Deals 150 damage, 5 multiplier.
Level 3 - Deals 200 damage, 4 multiplier.
Level 4 - Deals 250 damage, 3 multiplier.
• Causes a mini-stun that can effectively interrupt enemy actions.
Mana Cost: 110
Cooldown: 8
Doom (D)
The target unit becomes inflicted with Doom. The afflicted unit cannot cast spells (including item spells) and will take damage per second. Lasts for 14 seconds.
Level 1 - Deals 30 damage per second.
Level 2 - Deals 50 damage per second.
Level 3 - Deals 70 damage per second.
Mana Cost: 150/ 200/ 250
Cooldown: 110
• Aghanim's Scepter improves damage to 50/80/100 damage per second.
• Damage type: magic
• Unlike other silences, Doom prevents the target from using items and disables some passive abilities.
• Units afflicted by Doom can be denied by their allies when their HP drops below 25% of their maximum health.
• Cast Range: 550
LUCIFER, THE DOOM BRINGER ITEM BUILD:




BACKGROUND STORY
Lucifer was the leader of the Doomguard attack force of the burning legion in the first attack by the dark lord Sargeras. With his original master long gone, Lucifer grants his undying loyalty to the Scourge to finish what his lord once started. Devouring the insignificant for his greed while dissipating the souls of those brave and strong enough to withstand his strength and the heat of his fiery haven of burning earth, Lucifer takes no prisoners and makes sure those who persevere through his wrath die by the agonizing and burning pain of Doom itself.


SKILL ORDER:
1. Devour
2. Scorched Earth
3. Devour
4. Scorched Earth
5. LVL? Death
6. Doom
7. Devour
8. Scorched Earth
9. LVL? Death
10. Devour
11. Doom
12. LVL? Death
13. Scorched Earth
14. LVL? Death
15. Attribute
16. Doom
17-25. Attribute
STARTING ITEM BUILD:
TACTICS:
When your at gank, or when you are at defense you should use your ultimate on a nuker. The target can't cast spells and he will get huge damange, if you have aghanim scepter and lvl 16, you should give to your target 1400 dmg.
Lucifer is a gold mine, you should get radiance very easy (min 10-15)
WORST ENEMY:

From DoomWiki.org

Doom is one of the first games that popularized online multiplayer. It comes with native cooperative and deathmatch support. Modern source ports add new gameplay elements and modes such as Capture the Flag and Survival. The three most commonly used multiplayer source ports are Zandronum, Odamex and ZDaemon.

A browser is required query each port's master server. Internet Doom Explorer (superseded by Doom Explorer) is compatible with the above three ports and features an integrated IRC client with built-in links to their channels (#zandronum, #odamex, and #zdplayers respectively). Doomseeker is an alternate multi-platform server browser.

Note: If you intend to host a public server, you will need to forward ports. A helpful article on port forwarding can be found here. IDE and Doomseeker both allow easy configuration and launching of custom servers.

  • 1Configuring Internet Doom Explorer
  • 6Using Doom Legacy for splitscreen matches

Configuring Internet Doom Explorer[edit]

Set program directories[edit]

Open IDE and click the Options tab at the top. Click Programs, under Directories in the left-hand column, and you will see:

Click '...' to find your client and server for each source port.

Set preferences[edit]

Click the Launch Game Parameters option at the left.

You can enter your online username and set your player color for each port by clicking the marine icon. Zandronum allows you to use colored text for your name if you wish.

The WAD check and Zandronum autotesting options are recommended. You can also choose to record demos of your online matches.

Set WAD directories[edit]

On the left hand side, click Directories, then click Wads.

Click Add. Add each source port's directory to the path list, as well as your main PWAD folder, if you have one.

Configure GetWAD[edit]

GetWAD is a utility for automatically locating and downloading any add-on content required for your online session. Most servers use custom WADs, so this is an important step.

On the left-hand column, under Optional Components, click GetWad. Here you configure where new WAD files will be saved; you must select one of the directories you chose in the previous step.

Configure server list[edit]

This will control how servers appear to you and make it easier to find the exact game you're looking for. Click Appearance & Functionality on the left.

Check Additional sort by players number and Don't sort servers with only bots to move populated servers to the top of the list. Check Refresh the server before launching the game to see the current number of players when you connect.

Create a ZDaemon account[edit]

ZDaemon keeps track of experience points for many deathmatch and duel servers, as such it requires an account. Click the ZD Scoreboard tab at the top of the IDE toolbar:

Here you can enter a name, password, profile blurb and instantly create an account. You must use the same name you selected under Launch Game Parameters.

Connecting to servers[edit]

Click the Servers tab at the top, being sure to enable all three source ports. Click Players to sort by number of players, Ping to sort by connection quality, and so on.

Simply double-clicking any server will connect you and automatically download all necessary WADs.

Server hosting[edit]

Multiplayer oriented source ports all you to start your own server with custom WADs and rules. Citadel Servers offers Odamex game hosting rental and The Sentinel's Playground allows users to start remote servers for free.

Video tutorial[edit]

Video tutorial by Doomkid:

Using ZDoom[edit]

For instructions on setting up netgames, see this thread at the ZDoom forums. ZDoom players cannot join in the middle of a game, all clients must be ready at startup.

Using Chocolate Doom[edit]

Chocolate Doom preserves a faithful vanilla Doom experience easily on modern PCs, updating and automating most of the networking setup, and avoiding the CPU slowdown of full VGA emulation (see 'DOSBox' below).

One player must act as the server and host the game. To run a Chocolate Doom server over the internet, you need to know your public IP address. Some broadband providers use NAT, so the IP in your OS control panel may not be what the rest of the world sees. whatismyipaddress.com, for example, can determine your public address.

When you start a server it is automatically registered with the master server. Other players can use the setup tool to find your server, or you can check for its address on the master server's website. If the server doesn't appear on the list, it's probably because you haven't properly set up the port forward for your NAT router (see above).

Start a multiplayer server by launching Chocolate Doom with the -servercommand line option. For example, to start a server for a deathmatch game, type chocolate-doom -server -deathmatch.

Other players can then join your server using the -connect option. For example, if the server's public IP address is 123.123.99.99, type chocolate-doom -connect 123.123.99.99.

When the server becomes active, you will see the 'waiting' screen which lists all players currently connected. Once all players are present, click the start game button (or press the space bar) to start the match.

Using vanilla Doom[edit]

Dota

DOSBox is an MS-DOS emulator capable of running the original DOOM.EXE and DOOM2.EXE.

First, install DOSBox and mount the directory containing the Doom executable and IWAD(s). If your computer is behind a router, you must also have opened ports.

Dota 2 Doom Build

To allow connectivity, edit the DOSBox config file. For default Windows packages, this is within the DOSBox application folder and has a name like dosbox.conf or DOSBox 0.74 Options.bat. Open this in Notepad or another text editor. Near the bottom should be the line ipx=false; change this to ipx=true.

How To Play Doom Dota 2 Wiki

On the hosting PC, type ipxnet startserver <port>, where <port> is the UDP port you want to host with.

On the connecting PC, type ipxnet connect <ip> <port>, using the same port number and with the host computer's IP address as <ip>. This works over the internet as well as on a local network. If someone has set up an internet server, type the IP and port which they have specified. The IP and port must have a space between them, not a colon as in most source ports.

You can then launch a game, loading any PWADs (which must already be in the same folder as the .exe) and configuring coop or deathmatch play using Doom's standard command line parameters.

How to play doom dota 2 guide

The multiplayer utility VanillaDM automates this process through the inclusion of several tightly configured programs operated through a GUI launcher.

Using Doom Legacy for splitscreen matches[edit]

Doom Legacy has a splitscreen multiplayer support. Version 1.42 of Legacy is recommended for its stability and simple launcher.

How To Play Doom Dota 2 Hack

Install the package and open the launcher:

Click Game Mode. Tell the launcher where your Legacy program and IWADs are. It is best to put all IWADs and PWADs in your Legacy folder.

Dota

Now click Single Map (but not Multiplayer).

In the Additional options field, type +splitscreen 1 and, if you want to deathmatch, +deathmatch #, where # is a value between 1 and 3. Typing no commands will start a cooperative game.

In the Additional files field, select a PWAD if desired.

How To Play Doom Dota 2

Set each player's controls by pressing Esc, then selecting Multiplayer to configure player 2. Now click Launch to begin play.

Four-player game using two PCs[edit]

Start Doom Legacy through the launcher as described above. When the game starts, hit Esc, select Multiplayer, and select End Game. You should now be at the title screen. Press Esc, select Multiplayer, select Start Server, and enter a server name. (On this screen you can also set additional game options, such as no monsters mode or item respawning).

On the second PC, start the game through the launcher with the same WADs as the host. On startup, press Esc and select End Game. Now press Esc, select Multiplayer, and then Connect Server. The server name should be displayed; select it and hit Enter.

Now go back into the game on each PC and open the console (tilde key, ~ ) and type splitscreen 1. Configure the second set of controls by pressing Esc, selecting Multiplayer, then Setup Player Two.

Using console controllers[edit]

Zandronum is the only multiplayer oriented source port with native controller support, however there are many keymappers available online that can be used for any port. XPadder is one such utility, with support for Xbox 360 or PS3 controllers. XPadder costs US$10, and setup instructions are posted on its forums.

See also[edit]

Sources[edit]

  • Multiplayer DOOM Online Tutorial posted by Doomkid at the Doomworld forums
  • Doom Legacy issues, thread at the Doomworld forums
Retrieved from 'https://doomwiki.org/w/index.php?title=How_to_play_Doom_online_multiplayer&oldid=232068'