Therefore it's not exactly the same (at all) as New Vegas where they clearly made a perk - Laser Commander - that seems to make Laser Weapons a far better choice than Plasma - for a character. Van Graff laser rifle - A special version of laser rifle given by the Van Graffs during the quest Birds of a Feather. AER14 prototype - The unique version of the laser rifle in Fallout: New Vegas. The following is based on developer test content cut from Fallout: New Vegas and has not been confirmed by canon sources. Additionally, the Laser Commander perk allows it to be even more devastating. I've played most of my runs in New Vegas with guns simply because they're a lot of fun, but recently have started to get more into Energy Weapons and Explosives with just a smidge of Melee Weapons. Fallout New Vegas - Sniper (& Energy Sniper) Build Guide by Captain-Oshie I just built this build of a sniper off the top of my head, so if anything's wrong with it, please let me know.
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Laser may refer to:
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- Weapons
- Laser cannon - a weapon that was to appear in Van Buren.
- Laser torch - a weapon that was to appear in Van Buren.
- Laser detonator - a laser illumination used to detonate the nuclear warheads in the Divide in .
- Broken laser rifle - a special, unobtainable version of the laser rifle in Fallout: New Vegas.
New Vegas Laser Commander Worth It
- Weapon mods
- Quests
- Deliver a laser pistol to Eldridge. - a quest in Fallout 2.
- Missing Laser Pistol - an unmarked quest in Fallout: New Vegas.
- Perks
- Laser Commander - a perk in Fallout: New Vegas.
- Set Lasers for Fun - a perk partly acquired by completing the damage challenge 'Set Lasers for Fun' in Fallout: New Vegas.
- Holodisks and notes
- DCTA laser firearms protocol - a handbook on how to use a laser pistol in Fallout 3.
- Missing laser pistol - a paper note in Fallout: New Vegas.
- Robots
- Laser robot - a Vault-Tec security robot in Fallout: Brotherhood of Steel.
- Laser turret - a fixed defensive turret found in the Midwest in Fallout Tactics.
- Gatling laser security robot - a robot used in the Bloomfield Space Center and B.O.M.B.-001 in Van Buren.
LAER | Fallout Wiki | Fandom
I have been playing Fallout new vegas a lot and have finally got my hands on one of my favourite Fallout 3 weapons, the Gatling laser!Unfortunately I've tried it on a number of different enemies and have found that compared to Fallout 3's GL it is surprisingly underpowered. With New Vegas' Damage threshold system on armor, a fully repaired GL with 100 points in energy weapons and the +3 damage mod firing max-charged shots is hopeless against any heavily armored targets like Deathclaws, Super Mutants and BoS Paladins as their high DT almost completely neutralizes the damage. I've literally shot all 240 ammo at a single Paladin and inflicted only minor damage.
Obsidian also seem to have boosted the fire rate of the Gatling laser by 10 shots per second, increasing the DPS but also increasing the ammo consumption. Those 10 extra shots per second don't help one jot against armor and make it good only for killing a few unarmored enemies before all your ammo is exhausted.
I don't have the better criticals or laser commander perks yet, but I suspect that laser commander wouldn't makes much of a difference since +10% damage translates into only 1 or 2 extra points. I'm not sure if better criticals would make much difference since I don't understand the crit damage calculations and I can't tell how frequently the gatling laser currently crits.
Any suggestions? Am I using it wrong? Would those perks help?
Thanks.